ETN Arena - Gameplay

Major Patch (Very Important)

  • Dual Wielding: Characters may now dualwield weapons, the offhand weapon deals half the amount of dices as the primary. Both are added to the same damage roll, if the damage was an uneven number, the dices are rounded down and adds +2 in the end.
  • Shields: Shields can now be purchased and crafted.
  • Twohanded weapons in one hand: Players may use a twohanded weapon in one hand in order to have a weapon or shield in their offhand. The primary weapon will however deal half the damage this way.
  • Ranged Weapons: Ranged weapon has a 50% chance to not trigger a retalitation. Roll 1D6, if the result is 4,5,6 nothing happens. If the result is 1,2,3 retaliation happens as normal.
    Ranged weapons also requires ammunition to work (exception is the sling which can use rocks found everywhere).
  • Ammunition & Quivers: Ammunition, quivers and crafting recipes has been added.
  • Classes & Class Progression: Warrior, Scoundrel & Mage base classes have been added. Conqueror, Guardian, Rouge, Ranger, Wizard & Priest advanced classes have been added see docs for more info.
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